Wohoo, 3.08 is going to be really cool, new tanking weapons, buffs to Heart Strike; awesome. Wait nerf? What nerf? Details emerged today that rumors about possible nerfs in 3.08 were true indeed. For the last week or two, I’ve switched over to the 0/32/39 duel wield build. I’ve liked it a lot and its done really competitive against our hunters and druids; to the point where I was edging them out on low-mobility fights.
According to today’s information, some of nerfs in the upcoming patch are pointed directly at duel-wielders. Blizzard feels that because a lot of high-end raiders are choosing DW, that the build must be too popular and needs to be nerfed so that people will use 2-handers as intended.
Other nerfs in the build include a big nerf to the Gargoyle, which will not only affect Duel-wielders, but Unholy as well as some Blood builds. Here is what Ghostcrawler had to say about the DW nerfs:
It is on a proc per minute system, 1/2/3/4/5 at 5 ranks. It procs based on autoattack hits.
It will still benefit DW, but not nearly as much. The DW build was just outperforming 2H DKs (and the rest of the world).
- Ghostcrawler (
Source)
Changes to our class include:
DPS
- The gargoyle has had its base damage reduced by 25%, on top of that, the duration of the gargoyle has been chopped in half. This may make DRW builds more attractive to Blood DK’s.
- Killing Machine has been changed from a percentage base, to a Proc Per Minute. Each point in Killing Machine will mean that the effect can happen that many times per minute (i.e. 5 points will mean that Killing Machine will proc 5 times a minute). Currently, it appears that the proc timer is weapon independent; we’ll see if it will stay that way. The reason behind this change is that Blizzard is trying to discourage people from using faster two-handers to improve the number of procs you get. This should affect Duel-Wield DK’s more than 2-Hand users.
- Necrosis has received a buff. Its effect has been doubled. The max effect was increased from 10% to 20% extra shadow damage on auto attacks.
- The maximum effect of virulence on your hit has been lowered from 3% to 1%.
Tanking
- Blizzard has eliminated the proposed DK Tanking Two-handers.
- The effect of Will of the Necropolis has been lowered from 10%\20%\30% to 5%\10%\15%.
- Anti-Magic Zone has had its duration nerfed by 66%. It now lasts 10 seconds, down from 30 seconds.
Keep this in mind folks. It’s not THAT bad. I think a lot of these changes, at least the dps changes will bring Unholy, Blood, and Duel wield closer into sync with each other. I’m not going to scream foul until we get some hard numbers on how this will affect our dps. Take a deep breath, hold it, and let it back out slowly. As always, I would love to hear some opinions on this. Feel free to shoot me an email at questions@deathknighttactics.com.